I guess there's unlimited Justice Monsters Five, fishing, and roadtripping in the demo area, so there's that. Note that the demo save does not transfer to the main game, so you'll basically be starting over in the retail game. * Certain mobs and other things are missing from the demo area that have relevance in the main game. * The characters either cap at level 10 or the experience pretty much slows to a crawl at that point. * The overworld skills (fishing, cooking, ect) cap at level 3. * Only a small amount of the ascension board (what you spend AP on) is available to invest in. In addition to being cordoned off to, like, 1% (?) of the total land of the game, the demo has a number of other little caps: The main difference to the product version is that sub-quests have been. Boasting a wealth of bonus content and supporting Native4K (3840×2160px) ultra high-resolution graphical options and HDR 10, you can now enjoy the beautiful and carefully-crafted experience of FINAL FANTASY XV like never before. It's a pretty open demo in that you can putter around the starting area for a good long time, but I pretty much exhausted it after about 12-16 hours of play, poking around all the nooks and crannies of the starting area. Take the journey, now in ultimate quality.
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